Avatar is yet another “humans and technology are evil while aliens are an allegory for black people” story, one that missed the boat ever since District 9 pipped it to the post.
It looks incredibly original and unique - but the visual aspect is the only thing original about this story. James Cameron’s Avatar revolves around a conflict between humans and aliens on the wild and untamed planet of Pandora.
James Cameron’s Avatar: The Game (PC, Wii, PS3, Xbox 360 ) Ubisoft Montreal made a videogame solely to coincide with the release of a major movie. So, what did Ubisoft Montreal do with this playpen of creativity, this ticket to take an upcoming movie and produce a videogame that truly stands out as an amazing counterpart to Cameron’s original vision? Ubisoft Montreal had free reign to do whatever they wanted in the Avatar universe, crafting its own unique adventure on Cameron’s lush and verdant world of Pandora. James Cameron himself said that this videogame was not simply based on his movie - it was part of the experience.
Avatar: The Game, however, is supposed to be different. Videogames made solely to coincide with the release of a major movie tend to be terrible - rushed, lazy, and made with little to no care by studios who are just doing the bare minimum required to get paid.